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Why glitches?

I know it seems weird. Of all the things I could make a website dedicated to, why the hell did I choose to make a website about glitches?

The short story is that I really, really love the concept of game glitches.

The long story is technically not a whole lot more complex than that, but quite possibly just wordier.

The truth is, I find the whole existence of the glitch a hugely fascinating thing. I find it amazing that, so often, problems occur in the software that cause errors that neither the programmers or the quality assurance team catches. Of course, in some cases, it's perfectly understandable that errors are missed (after all, how frequently does one manage to kill 65,535 enemies with an optional character?). But when a game is released, only to have to be re-released months later because it hangs a third of the way through, halting progress entirely... how is it possible that such an error wasn't caught by at least one person?

I've been fascinated with glitches since Missingno. in Pokémon, and after going in search of more information, I discovered several glitch sites, only to find that they focused on Gameshark or Action Replay-instigated glitches, or contained an horribly incomplete list of famous glitches, or consisted of thousands of user reports about how Lara fell through the wall, or somehow Mario got stuck between a rock and the grass.

I'm not interested in one-time glitches. I'm interested in those glitches that happen every time you complete a certain set of circumstances due to a programming error, not just a minor miscommunication in coding. As such, I built psychocyan.net to focus on these kinds of glitches and bugs.

 
 

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